Devforum.roblox.com
How to make a quick health bar [Edited]
WEBNice tutorial! Health bars are a fun and simple start for people new to scripting. Though, I have a little feedback for this tutorial. I feel that the script in this tutorial could do well to teach about events, variables, and functions, all important principles to programming in Roblox and in general (and all of which would come into play when …
Actived: 5 days ago
URL: https://devforum.roblox.com/t/how-to-make-a-quick-health-bar-edited/1028922
How To Make Advanced Health Bar
WEBAbout The Health Bar Its a little gui that show the player health and only client “Player” can see it and its animated using TweenService Setting Up The Health Bar The Size and the Position of the Frame in the red border Should Be Like this: Enable The Reset on Spawn Property in the Health Gui The Script Put the script in the local script …
How to give a model health
WEBFor making NPCs, you can still use Humanoid similar when your avatar already has a humanoid.. All avatars or characters spawn with a Humanoid which handles a lot such as your movement and health. You can use the Events that fires which then you can connect functions to it. Humanoid events such as HealthChanged to handle monster …
The Ultimate Guide to Custom Loading/Health Bars
WEBFirstly, create a Frame called “FrameBase”. Put a UICorner in it to make it rounded. Change the BackgroundColor3 to whatever color you want. Next, insert a Frame called “Clipping”. Set these properties on this clipping frame: Now, insert another Frame into the clipping frame and name it “Top”. Make sure to put a UICorner in it to
Customizable Health Bar
WEBHello! I made a custom health bar that replaces the default Roblox health bar, and I would like to share it with you. Using the default settings, it fits in perfectly with the Roblox topbar buttons, but there are a variety of settings that you can change to make it fit in with your game. You can change the animations, transparency, size, font, and more! …
What is the default heal rate and how can I modify it or
WEBInsert a script into StarterCharacter called “Health” Copy/Paste this code (default health script) into it:-- Gradually regenerates the Humanoid's Health over time. local REGEN_RATE = 1/100 -- Regenerate this fraction of MaxHealth per second. local REGEN_STEP = 1 -- Wait this long between each regeneration step.
How to make a simple Health Bar 5 minutes
WEBinstead of the wait you could use. local char = game.Players.LocalPlayer.CharacterAdded:Wait() It doesn’t break even if the client is slow because it will keep on waiting, and the path to the hp will be shorter. Hello, I will be showing you how to make this health bar as shown in the video below: You can view …
How do I detect if the Humanoid health has changed
WEBhum:GetPropertChangedSignal('Health'):Connect(function() -- the health part is the value we detect to see if it changes. -- put your code in here. end. ``. That will run every time the players health changes. This can be used to tell if …
Custom health regeneration script
WEBOnce you have prepared your health script, it is time to determine some variables. We need to get the player character and its Humanoid object as that is where the player’s Health is stored. We also need a variable to determine the player’s last health, and two variables to measure time passed since the last damage and the last regen.
How to Increase Player Max Health with String Value
WEBI want to make player health more than 100 when they having different ability. for example: when player have stand called SP. the maxHealth goes to 350. when player have stand called Tw. MaxHealth goes to 375. local Player = game:GetService("Players").LocalPlayer. …
Health Based On Level
WEBIn both cases you can substitute n for level. Formula: a + d(n -1) Where a is the base health and d is how much you want the health to go up by each level. Looks like: local function ArithmeticProgression (a, d, n) return d * (n - 1) + a. end. NoParameters (Para) December 18, 2021, 5:32am #3.
Best way to detect players health
WEBCurrently I’m doing this local function updateHealth(health) HealthBar.Bar:TweenSize(UDim2.new(health / Humanoid.MaxHealth, 0, 1, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Linear, 0.25, true) HealthBar.Health.Text = health end Humanoid.HealthChanged:Connect(updateHealth) Which is fine, however, …
How can I make a circular health bar
WEBTo make Circular Progress work, you only need to change percentage between 0 and 100. You can also use tween on percentage. If it is great…. Make the UI using a uicorner or just get an image and update the value with the HealthChanged event. It’s made with a UICorner and UIGradient.
Is there a way do detect when player health change
WEBIt creates an event attached to a property. Humanoid:GetPropertyChangedSignal("Health"):Connect(function() end) 2 Likes. colbert2677 (Dreamseeker) January 27, 2020, 11:22pm #6. HealthChanged is the canonical event for checking when the health of the Humanoid changes and it also gives you …
Curved health bar
WEBI agree with what @Prototrode suggested. Viewport frames might be the way to go. You will need two viewport frames, one contains the full green health bar, and the other containing an empty health bar. Use the size of the empty health bar to make it appear as if it is “taking damage”. Here is a good tutorial that demonstrates exactly what …
Health Bar Issue
WEBjust use tweenservice, it looks better.--why is the health reduction just plain there, --is it supposed to be a touched event or something? local strength = Player.leaderstats:WaitForChild("Strength") local ts = game:GetService("TweenService") local info = TweenInfo.new(1, Enum.EasingStyle.Linear) local MAX_HEALTH = 120- …
Changing player health using script
WEBlocal player = game.Players.LocalPlayer. while true do. if not pvp then. workspace[player.Name]:FindFirstChild("Humanoid").Health = 100. end. wait(0.1) end. @CodedE44OR your script is going to crash because you are using loop too fast, I’d recommend adding wait inside of while true do loop. 2 Likes.
How to give player Infinite health
WEBlocal function MakeInvicible(hum : Humanoid) hum:SetStateEnabled(Enum.HumanoidStateType.Dead,false) hum.BreakJointsOnDeath = false hum.MaxHealth = math.huge hum.Health = hum.MaxHealth hum.HealthChanged:Connect(function() hum.Health = hum.MaxHealth end) end This …
How I can change the Humanoid Health to 0
WEBhumanoid.Health = 0. end) I would do CharacterAppearanceLoaded:Wait () but if the charappearance is already loaded, alternatively you can just get the humanoid inside the function. local plr = game:GetService("Players").LocalPlayer. local character = plr.Character or plr.CharacterAdded:Wait() local humanoid = …
How to stop health regen
WEBRight now, I just made a quick LocalScript which stops the health regen for all the players in the game. I recommend putting the LocalScript inside StarterPlayerScripts. local Player = game:GetService("Players").LocalPlayer. game:GetService("RunService").RenderStepped:Connect(function() if not …
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