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Constitution [DnD 5e Basics]

WebConstitution is the measure of a character’s physical health, stamina, energy, and will to resist and endure. Hit Points A character’s hit points are affected by its …

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Healing Spells 5e [DnD Full List]

WebHealing spells are a small part of DnD 5e. Many more spells deal damage, provide utility, buff allies, or debuff enemies. But still, 5e's healing spells are an important …

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Healing Word 5e [Best Healing Spell in DnD: Uses, Rules, Tips]

WebYes, Healing Word is an excellent spell that any dedicated healer should have in their arsenal. At first level, an average spellcasting modifier is +2 or +3. Added to an average …

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Artificer 5e [Guide For DnD Class]

WebArtificer Infusions. Infusions are the keystone feature of the Artificer class in DnD 5e. This power turns nonmagical objects into magic items. They offer an incredible …

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Short Rest 5e [DnD Rule Guide]

WebShort Rest 5e [DnD Rule Guide] A short rest is a period of downtime, at least 1 hour long, during which a character does nothing more strenuous than eating, drinking, reading, …

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Fighters in DnD 5e: Comprehendndsive Class Guide [Features, …

WebFighters are the vanilla warriors of the Dungeons and Dragons universe. They might not come with magical abilities (barring some subclasses), but a high-level …

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How To Calculate Hit Points In 5e

WebYou calculate hit points in 5e based on your level, your class’s hit die, and your Constitution modifier. At 1st-level, a character’s hit points equal the maximum value …

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Paralyzed 5e [DnD Condition Guide: Spells That Paralyze

WebParalyzed A paralyzed creature is incapacitated (see the condition) and can't move or speak. The creature automatically fails Strength and Dexterity saving throws. …

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DnD 5e Level Up [Checklist + Guide]

WebFor example, if you level up as a Barbarian with a Constitution modifier of +3, you have two options to increase your hit points. Roll a d12 and add 3 to the result or …

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Divine Smite 5e [DnD Paladin Guide]

WebIn DnD 5e, Divine Smite is a 2nd-level Paladin feature that deals an additional 2d8 (9 average) radiant damage to a target that you hit with a melee weapon …

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Divine Intervention 5e [DnD Class Feature Guide: Cleric]

WebDivine Intervention 5e. Divine Intervention is a 10th-level Cleric class feature in DnD 5e; one of the most powerful class features in the game. With the power to call …

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Polymorph 5e [DnD Spell Guide: Uses, Rules, Tips]

WebThe rules for Polymorph in DnD 5e are as follows: Polymorph’s target does not lose concentration on spells. Otherwise, a spellcaster who used Polymorph on …

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Paladin 5e [Guide For DnD Class]

WebPaladins are an iconic class in Dungeons and Dragons. They’re holy warriors and divine zealots who smite their foes with righteous fury. And with a wide variety of …

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Cure Wounds 5e [DnD Spell Guide: Why It’s Bad]

WebDon’t use it as an in-combat heal. The big reason Cure Wounds is considered a poor spell in DnD 5e is that in-combat healing is rarely optimal. Say you heal your buddy for 8 hit …

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Chromatic Orb 5e [DnD Spell Guide: Uses, Rules, Tips]

WebSimple Chromatic Orb 5e Spell Text. Chromatic Orb: (1st-level evocation, 90 feet, V/S/M (a diamond worth 50+ gp)) Choose acid, cold, fire, lightning, poison, or …

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How To Calculate Challenge Rating In 5e [DnD Quick Guide]

WebDnD 5e Rule Guides. To calculate challenge rating in 5e, you need to consider both the defensive and offensive statistics of a creature. A creature with a 1/8 …

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Spiritual Weapon 5e [DnD Spell Guide: Uses, Rules, Tips]

WebSpiritual Weapon: (60 feet; 1 minute; bonus action) Create a weapon. Make a melee spell attack against a creature within 5 feet of the weapon. On hit, deal 1d8 + …

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