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HealthKit Tutorial With Swift: Getting Started Kodeco

WebHealthKit is an API that was introduced in iOS 8. It acts as a central repository for all health-related data, letting users build a biological profile and store workouts. In this HealthKit …

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HealthKit Tutorial With Swift: Workouts Kodeco

WebWelcome back to our HealthKit tutorial series! In the first part of the series, you learned the basics of working with HealthKit: reading and writing data.. In this second and final part …

Category:  Health Go Health

Health and Fitness for Developers Kodeco

WebHealth and Fitness 101: Listen To Your Body And Mind. Do you ever wake up with neck or back pain? Are your hands, fingers, or joints achy at times?

Category:  Fitness Go Health

Accessing Heart Rate Data for Your ResearchKit Study Kodeco

WebYou’ll build an app which can: Access heart rate data from HealthKit. Create mock heart rate data for use while developing and testing the app. Prompt the user to walk and rest for …

Category:  Health Go Health

AR in Healthcare

WebI am a beginner in AR technology. I am learning ARKit and Realitykit. I work for a health system and develop iOS health apps. I want to explore the field of AR in Healthcare. …

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Apple Health Frameworks Kodeco

WebA Kodeco subscription is the best way to learn and master mobile development. Learn iOS, Swift, Android, Kotlin, Flutter and Dart development and unlock our massive catalog of …

Category:  Health Go Health

Design Patterns by Tutorials Kodeco

WebLearn iOS design patterns with Swift! This book covers MVC, Delegate, Strategy, Factory, and more. By Jay Strawn & Joshua Greene . Read for Free with the Personal Plan* * …

Category:  Health Go Health

Creating Health Bars (VR)

WebThe spawning of health bars is explained on page 545 of v1.3 of the book. The UIManager creates them using this piece of code: public void CreateHealthBarForEnemy(Enemy …

Category:  Health Go Health

HealthKit Quick Start Kodeco

WebHealthKit provides a nice set of API to interact with the heath data store on your iPhone - reading various types of data, writing health data you collect from your user, and even …

Category:  Health Go Health

UIButton Configuration Tutorial: Getting Started Kodeco

WebIn this tutorial, you’ll learn how to take your app’s buttons to the next level using the UIButton Configuration API introduced in iOS 15. This API provides a flexible way to declare the …

Category:  Health Go Health

What’s New in watchOS 2, Episode 7: HealthKit Kodeco

WebA Kodeco subscription is the best way to learn and master mobile development. Learn iOS, Swift, Android, Kotlin, Flutter and Dart development and unlock our massive catalog of …

Category:  Health Go Health

watchOS With SwiftUI by Tutorials Kodeco

WebBuild amazing apps with SwiftUI for Apple Watch The Apple Watch is, by far, the most common smart watch in the market. Its sales have even surpased those of its analog …

Category:  Health Go Health

watchOS 4 Tutorial Part 1: Getting Started Kodeco

WebThe original tutorial was written by Mic Pringle. In this watchOS 4 Tutorial, you’ll build a simple but fully functional watchOS 4 app. Specifically, you will work on a Watch app for …

Category:  Health Go Health

Health Connect Android API Kodeco

WebHealth Connect is an Android API and Platform. For developers, it provides a single interface for handling users’ health data. For users, it’s a central place to get an …

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watchOS With SwiftUI by Tutorials, Chapter 12: HealthKit

WebLog Water Button. To keep the app simple, you’ll provide two buttons to let the user enter an amount of water. Inside the Water folder, you’ll find a file named LogWaterButton. I’ve …

Category:  Health Go Health

How to Create a Simple Game in Unreal Engine 4 Kodeco

WebTesting the Tunnel Spawner. Switch to the Event Graph and locate the Event BeginPlay node. Add a SpawnTunnel node and connect it to the Event BeginPlay node. On the …

Category:  Health Go Health

Introduction to Component Based Architecture in Games

WebWhen you’re making a game, you need to create objects to represent the entities in your games – like monsters, the player, bullets, and so on. When you first get started, you …

Category:  Health Go Health