Manual.gamemaker.io

GameMaker Manual

WebWelcome to the GameMaker user manual! This document is divided into three parts with the aim of getting you introduced to the interface and basic workings of GameMaker and …

Actived: 9 days ago

URL: https://manual.gamemaker.io/monthly/en/

Variables And Variable Scope

WebVariables And Variable Scope. Variables are the basic unit for most programming operations. Like any programming language, GML uses them. They are used to store …

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if / else and Conditional Operators

Webif / else and Conditional Operators. A fundamental feature of most programming languages is the ability to ask a simple question that gives a boolean true or false answer, and in …

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Cameras And View Ports

WebCameras And Viewports. When creating rooms in GameMaker you need to set up different view ports and/or cameras to control what is displayed to the player. The view ports are, …

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Draw Instance Health

WebDraw Instance Health. With this action you can draw a coloured bar to show a graphic representation of the instance variable health (when you use any "health" action in …

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Global Variables

WebGlobal Variables. A global variable is one that, once declared, belongs to no instance in particular and yet can be accessed by all.Just like Local Variables, global variables must …

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audio_play_sound

WebYou provide the sound asset and assign it a priority, which is then used to determine how sounds are dealt with when the number of sounds playing is over the limit set by the …

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draw_text_colour

Webdraw_text_colour ( 100, 200, string ( health ), c_lime, c_lime, c_green, c_green, 1 ); The above code will draw two sections of text on the same line, with the first text being drawn …

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