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League of Legends: What is Effective Health

WebNote that while resistances seem to be less effective in terms of damage reduction they linearly increase EHP. EHP is defined as HP plus 1% per point of resistance due to DR, …

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URL: http://www.strategyzero.com/blog/2011/league-of-legends-what-is-effective-health/

League of Legends: Health Regeneration Items’ Cost Effectiveness

WebHealth regeneration (Hp5) is one of the best ways champions have available to increase their sustainability. A good amount of health regeneration can allow a tank to stay in lane …

Category:  Health Go Health

Build Advice – StrategyZero

WebIn past articles we have discussed what is effective health and how items compare to each other. The final question to ask is: what items provide the most effective health for the …

Category:  Health Go Health

League of Legends: Effective Health, Items and Leona Summary

WebPhysical Effective Health Items Table; Name EH Lvl 1 EH Lvl 6 EH Lvl 11 EH Lvl 16 EH Lvl 18; Abyssal Scepter: 626.087: 1300.432: 2109.627: 3053.672: 3469.048: Aegis of the …

Category:  Health Go Health

League of Legends: Health Items’ Cost Effectiveness – StrategyZero

WebHealth Items Table; Name Health Other Bonuses Cost Cost/Health; Aegis of the Legion: 270 +18 Armor, +24 MR, UNIQUE Aura: +12 Armor / +15 MR / +8 AD to nearby allied units

Category:  Health Go Health

League of Legends: Ability Power Items’ Cost Effectiveness

WebContinuing our series on items’ cost effectiveness we bring our attention to mages by analysing items that grant bonus ability power (AP). While other stats like maximum …

Category:  Health Go Health

League of Legends: Cooldown Reduction Items’ Cost Effectiveness

WebCooldown Reduction Items Table; Name CDR Other Bonuses Cost Cost/CDR; Deathfire Grasp: 15 +60 AP, +10 Mp5, UNIQUE Active: deals MD to target champion equal to 30% …

Category:  Health Go Health

League of Legends: Mana Regeneration Items’ Cost Effectiveness

WebThe relationship between champions and manna is one of extremes. On one side of the fence there are manaless champions that may use health to power their abilities or …

Category:  Health Go Health

League of Legends: Effective Health Items’ Cost Effectiveness with

WebIn past articles we have discussed what is effective health and how items compare to each other. The final question to ask is: what items provide the most effective health for the …

Category:  Health Go Health

League of Legends: Items’ Effective Health Comparison with Leona

WebIn our previous article What is Effective Health? we proposed an analysis on the effective health that items provide. Such an analysis can only be performed if a champion’s base …

Category:  Health Go Health

Dominion Items’ Cost Effectiveness – StrategyZero

WebDominion Items Table; Name Bonuses Cost Cost/Health Cost/AD Cost/AS Cost/LS Cost/AP; Entropy +275 Health, +70 AD, Passive: 25% chance on hit to reduce your …

Category:  Health Go Health

League of Legends: Jinx Skins’ Review – StrategyZero

WebCategory:: Regular: Price:: 975 RP: Concept:: Jinx as a flapper from the Roaring Twenties. Model:: Major model changes for Jinx and new models for her rocket launcher …

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League of Legends: Bard Skins’ Review – StrategyZero

WebCategory:: Regular: Price:: 975 RP: Concept:: Bard as a spirit of the forest. Model:: New model for Bard and chimes, moderate model changes for meeps. New glow …

Category:  Health Go Health

League of Legends: Irelia Skins’ Review – StrategyZero

WebIrelia, the Blade Dancer learned that life is like a dance: it begins, has its ebb and flow and ends. Perhaps she wasn’t the most obvious candidate to become a warrior …

Category:  Health Go Health